

Wait on the ground while current horizontal speed is greater than than the value used (restrict further jumping). Uses given interval to determine a distance from the ground in frames that will trigger -duck execution. Uses given interval to determine a distance to the ground in frames that will trigger +duck execution. If enabled, executes +bhop_standup during jumps providing that +bhop and +duck are executed at the same time. Uses given interval to determine a distance to the ground in frames that will serve as a starting point for scoll emulation. Uses given interval to determine how many scrolls should be emulated while falling to the ground, as well as jumping off the ground.įorce perfect jumps when using groundstrafe hack to CountJump.


If an obstacle is detected, +duck is executed. List of all cvars (client variables) Type definitions bool cvar can take a value only of 0 (disabled) and 1 (enabled) int cvar can take only integer values, otherwise result is not defined (crashes are possible) float (floating point value) cvar value can be any real number CvarĮxecutes +duck when distance to the ground is less than the selected value.ĭistance for detecting obstacles in front of a player. A Hint for the fast search in the following listsįor the fast cvar or command search, use your brwoser's functionality - shortcut Ctrl+F
